Why teams choose it
StateBridge makes state change inspectable. Each world has a typed starting state, an action, the exact next state, a proof trace, and one controlled alternative.
Use it to
- Train exact state transitions
- Compare text and symbolic views
- Test compositional state generalization
Know before you use it
- Synthetic worlds are not natural-language coverage
- Structural templates can cross interpolation splits
- One program composition is reserved for test
Lineage
Independent structured-state line
Clear rights notes
C5.2 is generated entirely by deterministic Braid code and released under its stated CC0 policy.